6789 scp。 Siren Head SCP 6789 Horror Game MOD 2020 APK

Siren Head SCP 6789 MOD

6789 scp

SCPs are one of the main roles in the game. They are mysterious and strange anomalies that have been captured and contained by the Foundation. SCPs are individuals, entities, individuals, and objects that violate natural law in many ways. 1 to 4 SCPs may appear in a normal Containment Breach game, but generally, 3 will appear, and 1 to 6 will appear in Council Rescue. Your objective is to kill, cause chaos in the facilities, or escape and get points. Contents [] Interactive SCPs in-game• currently removed, could come back soon• currently removed, could come back soon• usable device; only in lobby• usable item• usable device• Non-interactive SCPs in-game. Upcoming SCPs Most of the SCP's in this heading have been confirmed via Discord. However, some SCP's are still unconfirmed. None of these SCP's will be added until revamp. Confirmed• Considered• Confirmed• SCP-082 Confirmed? Confirmed• SCP-323 Confirmed• Confirmed• Confirmed• Confirmed• Confirmed• Confirmed• Non-Confirmed• Confirmed• Non-confirmed• Confirmed• Confirmed• Confirmed• Confirmed Replaced• Replaced with SCP-610 Coming back soon• Replaced with SCP-500-D Trivia• SCPs are the only faction with no neutrals. Friendly SCPs will be a feature in the upcoming revamp• SCPs have the most hostiles in the game, they are complete renegades. In the help section of the Lobby, SCP-173 used to be in between the SCPS but is now removed.

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Siren Head SCP 6789 MOD APK latest version 0.7

6789 scp

In 1986 there was a surge in the number of people entering the Himalayan mountains, and never leaving. Those who did escape reported hearing a loud ringing alarm, so loud they had to cover their ears and run, and even then suffered severe or complete hearing loss. They may not have known it at the time, but they had just come into contact with SCP-6789, also known as Siren Head. The evacuated the area. That night, they sent in a team to learn more about what was creating the alarm sound. Having reached a distance of 10 meters approximately 32 feet from the entity, the alarm rang out. In seconds, half of the team was dead, and the rest made a run for it, their radios destroyed by the nameless entity. Those who did make it back to base were deaf. Autopsies of the dead revealed that their brains had exploded. Having seen the creature, the foundation had no choice but to bomb the area, hitting it and allowing a team to restrain him. The creature was 40 feet tall, humanoid in nature, with an emaciated, almost skeleton like body. His flesh was like that of a mummy, dried and the color of rust. He smelled like burnt skin. His arms were long, as long as his legs, and he had exceptionally large and bony hands. His neck looked like a long thin pole of flesh, and his head was nothing more than two sirens. You can see what appears to be several black wires snake down and around his neck, and into his upper shoulders. Looking at the sirens you could see toothy, lipless human-like jaws, and a long snake-like tongue. He was placed into a containment room with a size measuring 68 feet 20. Access to this SCP is prohibited by Council 05, and will only be granted by Council Order 05-3. Observations have shown that Siren Head can play various types of noises, usually air raid sirens, garbled music, emergency broadcasts, and even conversations. It is also worth noting that his teeth are only visible on certain radio frequencies. While some may rest easy knowing that Siren Head has been captured and contained, it is worth noting that there have been sightings of another in Tanyard Creek in Arkansas. On July 16, 1995, a man named Chad and his friends were hiking in the woods. Something through the trees was mimicking their voices, and his friends were snatched by something gigantic. Chad escaped with few injuries, but his friends were gone. Throughout North America, caves are being uncovered with ancient cave paintings resembling Siren Head. These paintings showed him combatting people of the time. What may be of further interest are the sightings of creatures that very closely resemble Siren Head. One had a head resembling a streetlight, while another was able to transform into various structures in order to blend in with his surroundings. One other sighting showed Siren Head with more than the known two sirens on his head. The witness counted five. In this particular area where he was spotted, the majority of the population was found dead, having suffered burst ear-drums and soft tissues. While most of the bodies were found in their homes, or on the streets, several were never found, leading some to speculate that he was not just killing for sport, but perhaps for food. Siren Head was created by Trevor Henderson, a Canadian illustrator, artist, and writer. He is most commonly known for his horror related works and has released several books and graphic novels. Some of his most well-known creations are Cartoon Cat, Long Horse, the Country Road Creature, the Bridge Worms, the Man with the Upside-Down Face, the Smile Room, and, of course, Siren Head. You can see some of his other creations , and on his. Thank you for your comment. At the time this story was researched and published, Siren Head had been labeled SCP-6789 across many pages, including the SCP Wiki. Following your comment I have looked again, and there is only 1 site I have found that labels Siren Head as a SCP. I appreciate your time and will update my post to reflect this.

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SCP

6789 scp

: immortal• Strength: instant kill• taking damage• Return to it default side over time• Health: 20• Health: 150• Strength: 20 damage• Can spawn naturally SCP-019: A monster pot if you touch it, SCP-019-2 will crawl out of the pot and kill you• destroy it by holding the diamond pickaxe in your hand and press the button• destroy it by holding the diamond pickaxe in your hand and press the button• SCP-019-2: look like extremely dangerous and can move very fast SCP-999: a friendly mob will around the players and give them resistance effect and saturation• Health: 20• sounds when players are near it SCP-066: A weird looking red thing or you can call it Eric Toy, they will around and do no damage to the players• Health: 5• a very loud noise if the player approaching it• Can knock the player out with SCP-1048: seem like a harmless teddy bear, will around and do nothing to the player and it two more of bear are SCP-1048-A, SCP-1048-B, SCP-1048-C you can call him builder bear• Health: 200• Ability: build an evil version of it and kill any players near it, but he can only build more bear if the player is far away from him Warning headphones SCP-106: extremely dangerous, have the form of an• Health: 3006• : 200• Health: too much• : 10000• big jump toward the victims• Now when in will kill the victim who look at SCP-1000: Big Foot neutral• Health: 600• Damage: 10• Ability: will attack other monsters• Can spawn naturally SCP-250: is a skeleton of Allosaurus can move around• Health: 250• Damage: 7• Ability: kill every and pigs• Can spawn naturally SCP-3199: is a man chicken, will attack player and human in groups, can run very fast• Health: 10• Damage: 3 can give poison effect• Ability: endless birth, will turn into invulnerable egg when killed 200 will come back as the baby version. Both baby and adult can lay eggs• Can spawn naturally Here are how their eggs look: SCP-093: The Unclean Object has a shape of a humanoid with head• Health: 993• Damage: 20• Health: 150• Damage: 7• Ability: is docile to the player can breath in water, will play a warning sound effect to the player if they are taking her, then immediately leap toward her victim and eat it SCP-1316: is a look like a vanilla normal cat, but it has a special ability• Health: like a normal cat• Health: 30• Ability make the creepy sound when the player next to the door, if the player opens it they die, is invisible, when not near the door and become visible when near door• NOTE: Right now his ability only work on the doors in this add-on, vanilla door will work in the next update SCP-131: is the has 3 different variants: orange, yellow, and theme• Health: 20• You can tame it using apple• Can move very fast• Ability: Will keep still and will protect you from it SCP-082: Is a cannibal, with green skin will attack the player, and human• Health: 20000• Damage: 20 SCP-073: is a humanoid male with the arms make from unknown metal, he is very friendly• Health: immortal• Damage: 10• Ability: Cain SCP-073 will turn grass into dirt, if anything damaged him all the damage will reflect back to the attacker• He will monsters, dangerous SCPs to protect the human and players, he will not fight back if you attack him SCP-166 is a Teenage [REDACTED]• Health: 20• Come too near to it• Health: 20• Damage: 1 Dr. Bright: If you are downloading this addon then you probably know who is he Guard: will Scientist, Female Researcher, can switch to melee if near, and switch to ranged if far away, they will alert the same types to come and help them• Health: 20• Ranged attack: 5• Melee: 10 Chaos Insurgency: kill the scientist, Female Researcher, D-class can switch to melee if near, and switch to ranged if far away, they will alert the same types to come and help them, Warning they can grief your world• Health: 20• Ranged attack: 15• Melee: 10 Nine Tailed Fox: Kill D-class, Chaos Insurgency protect Female Researcher, Scientist can switch to melee if near, and switch to ranged if far away, they will alert the same types to come and help them, will follow Nine Tailed Fox Commander• Health: 20• Ranged attack: 15• Melee: 10 Other MTF Tau-5, Mole Rats, Maz Hatter Fun Facts: you can tame them by using gold ingot Items There are 7 types of normal item and 3 SCP items• Door Rotator: can use on door to rotate them• Pizza slice can get from trading with Scientists, Researcher and SCP-458pizza box• P90: can get from trading with scientists• P90 Ammo: can get from trading with scientists• Empty P90: can get from trading with scientists• Keycard-1: right now there is only one at the moment, but it will have more in the future, can use on Containment door• will protect you from the effect of SCP-053 for a period time• Or you can simply get them from the item box Blocks And Doors Doors: there are two types of door they can be by both the player and the human Sliding Door: can be opened and closed by hitting at the bottom of it on the right Heavy Door: can only be opened by controllers Containment Door can only be opened by using Keycard-1, used for containment chamber on the left Blast door: is just a very big door HOW TO ROTATE DOORS, FURNITURE AND CONTROLLER Controllers• Button: can be opened by punching it or left click• Lever: similar to button• Level 1 is yellow• Level 2 is Blue• Level 3 is Red Blocks: here are the picture of all the blocks in this Guns Yes they are 3d in first person: Credits to 安瑞CN For letting me use the codes for 3d model gun How to get them? Added 22 new SCPs• Remodel and animations for a lot of SCPs• Added new 2 biomes• Added more blocks• Added more keycard, door• Added more furnitures• Added more sounds• Improved some mobs AI• New facilities• Added 3d guns first person and third person models• And alot of items• All the blocks and mobs texture are draws by hand• Change the models of the following SCPs that's look like SCP mod from Java:• SCP-1000 look bigger and have fingers and ears• SCP-1048 have ears, texture and bigger legs that don't look like Java mod• Change the textures of the telekill sword• Change the textures some of the blocks, that look like SCP mod they're hand draw and have been edited• fixed bugs sometime SCP-173 is move when being looked at• SCP-049 is a little stronger and have new ability to flee from the danger• SCP-939 will only see the players if they're not in sneaking mode• SCP-682 now can break down some blocks• SCP-096 addon have been moved into this addon• SCP-053 will affect any thing except SCP-682, SCP-999, SCP-053 now give the players a heart attack if they're near her for too long or if they hit her• Added new SCPs: SCP-106, SCP-019, SCP-1048, SCP-999, SCP-106, SCP-096, SCP-500• Added new Humans mobs Installation Wait for 5 seconds then click the skip button to download. Turn on EXPERIMENTAL GAMEPLAY in the world settings if you are using it on 1. Downloads• Supported Minecraft versions Every idiot stop rushing bendy and Julius. People who read this help me and every one else!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! X999999999999999999999999999999999999999999999999999999999999999999999999 Hi Mr Bendythedemon18 I have an urgent feedback to you, after this official 1. 16 Nether Update just recently, the blocks that you designed are now gone and missing especially when summoning the facilities you created. Stopmilkingouraddons stopstealingaddonswithoutcreditingthecreator I FOUND A FIX! Why add the watermark? REALLY, hard. I FOUND A FIX! The way to do it is first have computer to download the mod to Minecraft. The way to do it is first have computer to download the mod to Minecraft. The way to do it is first have computer to download the mod to Minecraft. Bendy messed those up by making them not spawnable. What I did was opened the behavior pack file, went into entities, furnit, and found key1. If you do not understand what I mean, I am sorry. Hopefully Bendy fixes the issue next update you can make the mtfs more usefull like:recontain scp-173 in the cage you know put a bag in 096…and i dont know if you add femur breaker to recontain 106 thats possible. oh and you can add tesla gate without download scp js…. and the problem is: MTF unit TAU-5 cant be cured by 049 but it kill that mtf unit.. You were somebody I used look up to, and now I see you for who and what you really are… I would love it if you could bring that fanboy back in me by showing how to download what was once one of my prized goals, this mod for Xbox one users….. Plus with the amount of comments he gets you are just one of many that never get replied to. You were somebody I used look up to, and now I see you for who and what you really are… I would love it if you could bring that fanboy back in me by showing how to download what was once one of my prized goals, this mod for Xbox one users….. ——- William Risse This is a message to the creator of the add on. You were somebody I used look up to, and now I see you for who and what you really are… I would love it if you could bring that fanboy back in me by showing how to download what was once one of my prized goals, this mod for Xbox one user. this mod needs some tweaking, firstly the watermark. With friends the mods water mark is just annoying and spamming our screens its taking away from enjoyment. one Last Thing Add Theme To 087-B And 087-1 Both Sound The Same. please Add On May 20 Please. i like the addon i started using this addon when it was in 2. 0 version i like it really but i found this bug where a a part of a chunk would fill with dirt it ruined my build and it is annoying can you please fix it please its annoying for it be there it would also be annoying for other people fix it please This Mod is awesome! I just have a few problems. The first one is if I spawn in a facility it crashes my game I blame my I-pad for that actually. And when I try to get guns with command it does not work and trading with scientists does not work because they do not say what they want. Other than that the mod is Amazing and is my favorite one so far. I must say that BendyTheDemon18 makes great mods! Thank you for making this! Oh and I really like the blinking for 173! they have tactical shields but they only have m4a1s add new guns and scp 914 for best gameplay and yeah the mod is bugged of not having a keycard reader Can You Add Scp 087-B And The Masked Man 087-B And Scp 087 the stair well 087? Also Make The m Say There Audio Also Well As Add Scp 372 To o! Hello BendyTheDemon18! And also your version has more bugs. but I have a lil prob PLS HELP IDK HOW DO SUMMON ALL 3 FACILITYS WORKING! When I summon one of the facilty all ok ,but after that if ill try to summon other faciltys the one before disappear or sum and the other appear in it ;; idk how this work exactly but pls help me! And nothing was backed up obviously… While v2. 1 works very well! And also, I could have v2. 1 and v3 that will work… without your name on the right? It bothers the game, I do not make a video promise. All the scps and humans are just GREAT! Thank you The addon right now is great! Overall, your addon is really great, there is little to none problems to apply the addon in my world. However, there is one problem that i still figuring out how to solve it, the watermark. Im okay if the watermark is there while playing with the addon applied to my world,but when i deactivated the addon, the watermark continued to distract me while playing. Is the watermark permanent to the world that was applied with the addon. Please, i need ur answers n ways to solve it This is awesome, one of the best addons I have ever downloaded. If you could fix this that would be awesome or if there is way to fix it please tell me. Also if it helps I am spawning the facilities from the creative menu. Thank you for reading! You should let security detail and MTF units to sit on the turret and use it! Thank you! Comment update! I found a bug about: Nine Tailed Fox. When I put SCP-953, not the Nine Tailed Fox appears, but other characters, sometimes it appears, though. A request for the creator: I like the addon, I appreciate what you do. But the note you made in yellow colour is big and right in the middle. Thank you. Hey bendy the addon is great but i want to know what i will do to my world i deleted the v2 addon on my world using my file manager when i first open my world its loading and now when the loading is finished it keeps my minecraft black screen and now i cant open my favorite world anymore please reply😭😭 There is a spawn egg for it. Since I do not know how to make my own comment, I will go out on a limb and ask my own so someone could answer me. The Scarlet King is not in this update so its irrelevant rn, I would say its for the next update. Since I do not know how to make my own comment, I will go out on a limb and ask my own so someone could answer me. This is really good! The only problem is the chaos camps spawn way too often, and in the most random of places. If you could add a few more limitations to where they can spawn, that would be great. But still a really good mod! Thats stupid please fix the things that i mentioned above, and add scp cb weapon also if you can make it 3d then great the mod is great but you have to add more npc,weapons and hopefully fixed annoying features thats all thx Yo bendy I have a suggestion for Scp 096. Maybe his body could look different based on the way he died. For example the way his body looks know when he dies know could be his generic one. Then if he is killed by Scp 173 his body will look sligthly mangled and look like he had his neck snapped. If he is killed by Scp 106 his body will look a little bit decayed and have scp 106s mucus on it. if scp 096 is killed by scp 682 his body will look ripped and torn and mangled. Please consider this suggestion. Also can you please readd the eating animation 096 does when he kills something. It was in the earlier versions of this addon but know its gone. Anyway thank you for this amazing addon and cheers! Why does the door controllers not work? Everything seems to be working except for the door controller and the door itself. There are no animations to the door itself unlike in your trailer and the keycard controller is broken and the other door controllers. Why does this keep happening to me? Experimental is on and stuff. I saw v3 it looks cool puls i could not recognize the scps in the ending o think is was sisters what ever the scp number is it and…. WHEN IS IT COMING OUT YOU NEVER SAID im not yelling i wonder what scps in the addon. And I Have a fact about you.. bendydemon18 allways releases his addon when a new update happens on minecaft like when the bees came BOOM scp addon o BET that when the nether update happens its gonna come out. Extremely awesome addon. Very Tough on mobile device performances, especially when the facilities are summoned, but works well on my gaming PC in general. Now, even without the use of facilities I want to keep using the addon for my survival world as I love the natural spawns. I play with my friends and we love the chance encounter of some truly weird mobs out in the wild once in a while. I also enjoy changing the game into creative mode and spawn some of the stronger SCPs inside self made locked up dungeons in a cave or castle etc. to further add to the fun. The biggest issue I have with this addon however is the random spawning of the Chaos insurgence and their camps. They are extremely frequent, group numbers are high and their TNTs really ruins the terrains and structures of my map. First, wait 5 secs after clicking the redirect. 30 OPLZ FIX IT O HELP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Even SCP JS Edition has the same problem! What is the problem!? I love this addon but can u please ad in more key kards such as lv 1 lv 2 lv 3 lv 4 lv 5 and omni and could u please add the corrosion resestant blocks that contain scp 106 and accualy have a way to contain 106 also plz add 207, 860, 1499, 714. and please make the keycard readers work on vanila doors.

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